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STUDENT PROJECT

2015

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LIGHTFALL

The game begins in a forest, beautiful and magical. A little flying light lives, happy. But darkness invades the forest, and forces the little light to fall in a dark pit. She will need to follow the light in her fall to survive in the darkness.

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SCHOOL
ESMA TOULOUSE

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MY ROLE
GAME & LEVEL DESIGN, UI,  SCRIPTING, VISUALS

TEAM SIZE
2 PEOPLE

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PRODUCTION DURATION
4 MONTHS DURING SCHOOLSHIP

ENGINE
SHIVA ENGINE

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PLATFORMS
PC

MY WORK

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ENGINE & CODE
SHIVA ENGINE - SCRIPTS

This project was an opportunity to practice a new engine and C & C++ coding lessons.

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GAME & LEVEL DESIGN
GAMEPLAY

Constraints, Game design mechanics, references, Level Design breakdown.

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ARTISTIC DIRECTION
REALISATION

Artistique directions, visual identity, UI & UX, Spritesheets animations, Sounds.

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CLICK ON PICTURES TO SEE DETAILS & WORKFLOW

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UI & FEEDBACKS
POLISH & ITERATIONS

Iterations on UX and confort with regular playtests and feedbacks tracking

2017. Create by Robin Arpizou.

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