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GAME DESIGN

GAMEPLAY

AGATEA is a first-person exploration experience set in an alien underground world. Players start with basic movement and simple interactions, and as they progress, they gain access to an ancient alien powers that let you manipulate objects and shift gravity.

First-Person Exploration

Alien Powers

Gravity Shift

GAME MECHANICS

DESIGN GOALS

Readable Discovery
Introduce mechanics progressively so curiosity drives exploration and the players always understand.

Atmosphere & Wonder
Build immersion through contrasting biomes, dramatic lighting and the discovery of alien ruins.

Progressive traversal
Evolve traversal from basic movement to interactions, cube control, and gravity shift, unlocking new paths.

PLAYER CAPACITIES EVOLUTION

01

TRAVERSAL

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- LEARNING
- MOVEMENTS
- ORIENTATION

02

INTERACTION

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- CONTEXTUAL
- UNKNOWN EFFECTS
- DISCOVERY

03

SCEPTER

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- PUZZLE
- REMOTE CONTROL
- ALIEN TECH

04

GRAVITY

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- BREAK LIMITS
- NEW PATHS
- STRONG FEELING

ESSENTIAL EXPERIENCE

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CURIOSITY DRIVEN EXPLORATION
Encourage Players to go deeper and uncover what lies ahead.

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INCREASING MASTERY
Each new ability expands players agency and traversal freedom.

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STRONG CONTRAST
Between organic caves and alien technology to support guidance and atmosphere.

2017. Create by Robin Arpizou.

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