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GAME DESIGN
GAMEPLAY
AGATEA is a first-person exploration experience set in an alien underground world. Players start with basic movement and simple interactions, and as they progress, they gain access to an ancient alien powers that let you manipulate objects and shift gravity.

First-Person Exploration

Alien Powers

Gravity Shift
GAME MECHANICS

DESIGN GOALS

Readable Discovery
Introduce mechanics progressively so curiosity drives exploration and the players always understand.
Atmosphere & Wonder
Build immersion through contrasting biomes, dramatic lighting and the discovery of alien ruins.
Progressive traversal
Evolve traversal from basic movement to interactions, cube control, and gravity shift, unlocking new paths.
PLAYER CAPACITIES EVOLUTION
01
TRAVERSAL

- LEARNING
- MOVEMENTS
- ORIENTATION
02
INTERACTION

- CONTEXTUAL
- UNKNOWN EFFECTS
- DISCOVERY
03
SCEPTER

- PUZZLE
- REMOTE CONTROL
- ALIEN TECH
04
GRAVITY

- BREAK LIMITS
- NEW PATHS
- STRONG FEELING
ESSENTIAL EXPERIENCE

CURIOSITY DRIVEN EXPLORATION
Encourage Players to go deeper and uncover what lies ahead.

INCREASING MASTERY
Each new ability expands players agency and traversal freedom.

STRONG CONTRAST
Between organic caves and alien technology to support guidance and atmosphere.
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