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LEVEL DESIGNER

The Division2 is the first AAA I have work on at Ubisoft Annecy.
I was Level - Mission designer on the Air & Space museum at Washington DC.
I work very closely with level artist, lighting artist, tech. artist, tech. LD, animators and narrative designer in order to deliver a good mission in time.
It was a challenge to coordinate and follow differents subjects during the all production because it was my first triple A experience.
This production make me stronger in my capacity to work in team and to communicate. I have also learn a lot in level design regarding the feedbacks of our community.
Air and space museum
Walkthrough

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