
LEVEL DESIGNER

2015
LOST SPACE is the first project I did at school to learn programming, 2D tools and Game design rules.
Play here
sd-107146.dedibox.fr/Lost-Space/
Synopsis
At the age of the space conquest, a space hunter has mechanical issues with his ship. Forced to land on a wild planet, he will find a way to repair and survive.
-- Web Game.
- 2D platform.
- Pixel Art.
- Experience: Exploration / Survival
- Goal: Find 25 metal pieces.
- Quick learning.
- Good for speed-run.






Skills I used (Solo work)
- Game design
- Level design
- Programming
- 2D Artist
- UI Artist
- Sound Design
Level Design
I designed the level design as a structured story, for better understanding. Then I tried to introduce all the elements of the game one by one, with calibrated staging.

- Learning actions
- Learning Goal.
- Way to move in LD.
- Pattern of enemy.
- Secret path.
- Secondary goals.
- Secret power-up.
- Tension up & down.