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2015

LOST SPACE is the first project I did at school to learn programming, 2D tools and Game design rules.

Play here

sd-107146.dedibox.fr/Lost-Space/

Synopsis

At the age of the space conquest, a space hunter has mechanical issues with his ship. Forced to land on a wild planet, he will find a way to repair and survive.

-- Web Game.

- 2D platform.

- Pixel Art.

- Experience: Exploration / Survival

- Goal: Find 25 metal pieces.

- Quick learning.

- Good for speed-run.

Skills I used (Solo work)

- Game design

- Level design

- Programming

- 2D Artist

- UI Artist

- Sound Design

Level Design

I designed the level design as a structured story, for better understanding. Then I tried to introduce all the elements of the game one by one, with calibrated staging.

- Learning actions

- Learning Goal.

- Way to move in LD.

- Pattern of enemy.

- Secret path.

- Secondary goals.

- Secret power-up.

- Tension up & down.

2017. Create by Robin Arpizou.

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